
There will be about five hours to pass La Quimera, and there is no half -open world in the style of Metro Exodus
Reburn Studio is preparing to release its new project - La Quimera, and against the backdrop of a quick exit, the director of the game Alexander Kostyuk revealed fresh details about the structure, duration and approach to the narrative.
In an interview with WCCFTECH, Kostyuk said that La Quimera would not have a half -open world. Exodus. The developers made a conscious decision to focus on a linear structure built around a rich plot. “We create a dense, eventful experience where the narrative directs the player,” he said.
Despite the linearity, the game provides for secret areas and side zones that encourage the study and add depth. The team also works on additional content, which will expand the game without destroying the main narrative focus.
The passage of the main storyline will take about five hours from experienced players, but thanks to additional tasks and cooperative regime, La Quimera will be able to offer more gameplay hours. 24-hour closed beta testing, in which you can go through a key mission from the middle of the game-both alone and with friends.
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