
Author Kingdom Come: Deliverance was surprised that the level of levels in Clair Obscur: Expedition 33 were engaged in only 4 people
So far, Sandfall Interactive continues to gain popularity thanks to its Clair Obscur project: Expedition 33, the famous game designer Daniel Vavra, author of Kingdom Come: Deliverance, shared his impressions from the game. In his post in social networks, he emphasized how amazing the Expections 33 looks, especially considering the size of the developer team.
According to Vavra, when he saw the titles of the game, he was especially struck that only four people worked on the creation of visual design. He noted that the result is comparable to the work of a large AAA studio, and the Expections 33 graphics look like a project that a state of hundreds of employees would work on. Vavra himself admitted that after several particularly complex bosses, he decided to slightly reduce the level of complexity, switching to the second of four possible levels.
It is interesting that Vavra has recently been actively sharing his game impressions. Recently, he also positively appreciated the remaster of The Elder Scrolls IV: Oblivion, emphasizing how much the original game influenced his own work on Kingdom Come: Deliverance. The developer noted that it was the open world and the spirit of the Oblivion research that became important sources of inspiration for him.
against the backdrop of these discussions, it is worth mentioning that in a week Remaster The Elder Scrolls IV: Oblivion has acquired very interesting statistics. Achievements show that most users prefer to explore the world and engage in side effects.
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