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Viktor Antonov, art director of Half-Life 2, who had a hand in the creation of a number of cult games passed away, passed away
Mark Laidlo, the former leading screenwriter of Valve, said that the famous Bulgarian developer Viktor Antonov had passed away. The causes and date of death are currently unknown. Antonov was 53 years old.
Antonov’s path in the game industry began in the Xatrix Entertainment, where he managed to work on two parts Redneck Rampage, Quake 2 Mission Pack: The Reckoning, as well as Kingpin: Life of Crime. After that, the developer moved to Valve, in which he managed to work as an art director Half-Life 2-how most locations in the game look like (including the general view of the city of City 17), one of the merits of Antonov. He also worked on Counter-Strike: Source as an artist.
After leaving Valve, Antonov moved to Paris and founded The Building Studios, which specialized in consulting services for various media products. In addition, in France, the developer began to cooperate with the Arkane studio - he came up with the general visual design of Dishonored, and also was responsible for the creation of locations and vehicles in the game.
After that, Antonov joined the company Zenimax as art. Director. The artist consulted developers at the creation of Fallout 4, Wolfenstein: The New Order, Prey, Doom and Dishonored 2. Nonannated hardcore plot fps.
some of the concept arts of Viktor Antonov:
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